Resource Properties

Order Taker
Units:	1
Fractional Usage:	false
Consumable:	false
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Pay	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Closed Time


Pump
Units:	Evl(Model.NumPumps)
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	50
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	1000
		Frequency:	Monthly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Fill Truck	Units Required:  1.0

Resource Downtimes Applied to Resource:
	None


Truck A
Units:	Evl(Model.NumTruckA)
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	20
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	500
		Frequency:	Monthly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	GetResource:  Get Truck A	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Closed Time


Truck B
Units:	Evl(Model.NumTruckB)
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	30
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	750
		Frequency:	Monthly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	GetResource:  Get Truck B	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Closed Time


Truck C
Units:	Evl(Model.NumTruckC)
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	40
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	1000
		Frequency:	Monthly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	GetResource:  Get Truck C	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Closed Time