Resource Properties

Current Manager
Units:	1
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	70
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Discussion w/ Current Mgr	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Current Manager*
Units:	1
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	70
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Discussion w/ Current Mgr	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Data Entry Clerks
Units:	2
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	15
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Data Entry	Units Required:  1.0
	Split:  Send Copies	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


HR_Recruiter
Units:	20
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	25
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Post & Distribute SRF	Units Required:  1.0
	Delay:  Project Ending Checking / Proprietary Resume Database	Units Required:  1.0
	Branch:  Contact Candidate / Qlfd?	Units Required:  1.0
	Delay:  Screen Applicant Resumes	Units Required:  1.0
	Delay:  Contact Candidate	Units Required:  1.0
	Delay:  FWD Resumes to Hrng Mgr	Units Required:  1.0
	Delay:  Notify Current Mgr of Interview	Units Required:  1.0
	Delay:  Notify Applicant.	Units Required:  1.0
	Branch:  Internal?	Units Required:  1.0
	Delay:  Notify Current Mgr	Units Required:  1.0
	Branch:  Candidate Interested	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


HR_Recruiter*
Units:	20
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	25
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Project Ending Checking / Proprietary Resume Database	Units Required:  1.0
	Branch:  Candidate Resume Suitable? (Recruiter)	Units Required:  1.0
	Branch:  Contact Candidate / Qlfd?	Units Required:  1.0
	Delay:  Screen Applicant Resumes (Rec)	Units Required:  1.0
	Delay:  Contact Candidate (Rec)	Units Required:  1.0
	Branch:  Qualified?	Units Required:  1.0
	Delay:  Notify Current Mgr of Interview	Units Required:  1.0
	Delay:  Contact Candidate	Units Required:  1.0
	Delay:  Notify Applicant.	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Hiring Manager
Units:	20
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	70
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Branch:  Candidate Interview?	Units Required:  1.0
	Delay:  Arrange Interview	Units Required:  1.0
	Delay:  Interview Candidate	Units Required:  1.0
	Delay:  Notify Applicant	Units Required:  1.0
	Delay:  Electronic SRF	Units Required:  1.0
	Delay:  Complete / Submit Manual Staffing Request Form for Approval	Units Required:  1.0
	Delay:  Resolve with Hiring Manager	Units Required:  1.0
	Delay:  Issue Job Offer	Units Required:  1.0
	Delay:  Prepare Transfer	Units Required:  1.0
	Delay:  Write Justification 	Units Required:  1.0
	Delay:  Employee Agreement	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Hiring Manager*
Units:	20
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	70
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Position Location Screen	Units Required:  1.0
	Delay:  Descripion Screen	Units Required:  1.0
	Delay:  Payroll Screen	Units Required:  1.0
	Delay:  Information Screen	Units Required:  1.0
	Delay:  Position Location Screen	Units Required:  1.0
	Delay:  Description Screen	Units Required:  1.0
	Delay:  Payroll Screen	Units Required:  1.0
	Delay:  HMgr Selects Candidates	Units Required:  1.0
	Delay:  Applicant Activity Panel	Units Required:  1.0
	Delay:  Interview Candidate	Units Required:  1.0
	Delay:  Notify Applicant	Units Required:  1.0
	Delay:  Applicant Activity Panel.	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Hiring Staff
Units:	20
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	15
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  HR Compensation Compliance Review	Units Required:  1.0
	Delay:  Resolve with Hiring Manager	Units Required:  1.0
	Delay:  Application for Employment	Units Required:  1.0
	Delay:  Two Party Offer Letter	Units Required:  1.0
	Delay:  Code of Ethics	Units Required:  1.0
	Delay:  PAR	Units Required:  1.0
	Delay:  Eligibility Verification	Units Required:  1.0
	Delay:  Referral Activity	Units Required:  1.0
	Delay:  Tax Witholding	Units Required:  1.0
	Delay:  Reccmendtion 4 Employment	Units Required:  1.0
	Delay:  Employee Handbook Policy	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Hiring Staff*
Units:	20
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	15
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Write Justification 	Units Required:  1.0
	Delay:  Employee Agreement	Units Required:  1.0
	Delay:  Referral Activity	Units Required:  1.0
	Delay:  Rccmendtion 4 Employment	Units Required:  1.0
	Delay:  Employee Handbook Policy	Units Required:  1.0
	Delay:  Applicant Hire Screen	Units Required:  1.0
	Delay:  Name / Address Screen	Units Required:  1.0
	Delay:  Personal Profile Screen	Units Required:  1.0
	Delay:  Eligble / Identity Screen	Units Required:  1.0
	Delay:  Compensation Screen	Units Required:  1.0
	Delay:  Payroll Screen	Units Required:  1.0
	Delay:  Job Information Screen	Units Required:  1.0
	Delay:  Work Location Screen	Units Required:  1.0
	Delay:  I-9 Screen	Units Required:  1.0
	Delay:  PAR Form Screen	Units Required:  1.0
	Delay:  Code of Ethincs Screen	Units Required:  1.0
	Delay:  Two Party Offer Letter Screen	Units Required:  1.0
	Delay:  Fed Tax Data Screen	Units Required:  1.0
	Delay:  State Tax Data Screen	Units Required:  1.0
	Delay:  Local Tax Data Screen	Units Required:  1.0
	Delay:  Prepare Transfer	Units Required:  1.0
	Delay:  Notify Current Mgr	Units Required:  1.0
	Delay:  Applicant Activity Panel	Units Required:  1.0
	Delay:  Information Screen	Units Required:  1.0
	Delay:  Position Location Screen	Units Required:  1.0
	Delay:  Descripion Screen	Units Required:  1.0
	Delay:  Payroll Screen	Units Required:  1.0
	Delay:  Information Screen	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Senior VP
Units:	1
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	150
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  3 Tier Approval	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


Senior VP*
Units:	1
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	150
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Information Screen	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


VP
Units:	2
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	100
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  2 Tier Approval	Units Required:  1.0
	Delay:  3 Tier Approval	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime


VP*
Units:	2
Fractional Usage:	false
Consumable:	false
Resource Cost
	Variable Costs
		Cost Per Entity:	0.0
		Cost Per Unit:	0.0
		Cost Per Time Unit:	100
		Time Unit:	Hours
	Fixed Costs
		Per Unit:	0.0
		Frequency:	Quarterly
	Currency:	Dollars
	Collect Cost Statistics:	true
Resource Attributes
		None Defined.

Collect Resource Statistics:	false
Collect Resource by Activity Statistics:	false
Comment:	

References to Resource:
	Delay:  Description Screen	Units Required:  1.0

Resource Downtimes Applied to Resource:
	Downtime